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Andréas Söderberg
Andréas Söderberg
2D and 3D Generalist
Arjeplog, Sweden

Summary

My name is Andréas Söderberg.
I live in Arjeplog, in northern Sweden.

I create 3D models, pixel art and vector graphics for video games.

Skills

3D ModelingDigital SculptingRetopologyPixel ArtPhotogrammetryTexture Bakingtexturing

Software proficiency

Maya
Maya
Blender
Blender
ZBrush
ZBrush
Affinity Photo
Affinity Photo
Photoshop
Photoshop
Affinity Designer
Affinity Designer
Aseprite
Aseprite
Substance 3D Painter
Substance 3D Painter
Mudbox
Mudbox
UVLayout
UVLayout
Unreal Engine
Unreal Engine
xNormal
xNormal
Marmoset Toolbag
Marmoset Toolbag
Premiere
Premiere
After Effects
After Effects
DaVinci Resolve
DaVinci Resolve
Photoscan
Photoscan
Qubicle
Qubicle
Krita
Krita
Adobe XD
Adobe XD
Figma
Figma
Penpot
Penpot

Reel

Productions

    • Video Game
      Romestead
    • Year
      2026
    • Role
      Lead Pixel artist
    • Company
      Beartwigs AB
    • Video Game
      Prime 2D
    • Year
      2021
    • Role
      Lead artist, working mostly on the environments
    • Company
      Team SCU
    • Mobile Game
      Cricket Tycoon
    • Year
      2019
    • Role
      3D artist
    • Company
      Sarassaga Igaming AB
    • Mobile Game
      World Hockey Manager
    • Year
      2018
    • Role
      2D Artist / 3D Artist
    • Company
      Gold Town Games AB

Experience

  • Lead Pixel Artist at Beartwigs AB
    Remote
    July 2021 - September 2024

    Mainly worked on art direction, environments for the overworld of the game, the UI/UX and the effects.

  • 3D Artist consultant at Sarassaga Igaming AB
    Skellefteå, Sweden
    November 2018 - April 2019

    Made 3D models and a couple of logotypes for the game and the company that developed the game.

  • Lead Artist at Team SCU
    Remote
    August 2017 - Present

    Lead artist, mainly focusing on environments and cinematics.

  • 3D artist at Gold Town Games AB
    Skellefteå, Sweden
    August 2015 - April 2017

    Gold Town Games AB is a small game studio in northern Sweden. I was there from the beginning and it was a great challenge to be part of a startup company that wanted to create a really ambitious first game.